1. Education: e.DO serves as an educational tool for teaching mathematics, physics, and technology, offering hands-on experience with programming and robotics concepts.
  2. STEM Learning: It enables students to experiment with basic and advanced robotics principles, promoting group participation and creativity in STEM education.
  3. Programming Practice: Users can practice programming in languages like C/C++, Python, and Java, enhancing their skills through real-world applications with the e.DO robot.
  4. Interactive Learning: The integration of innovative teaching tools and didactic materials facilitates interactive learning experiences, engaging students of all ages in educational settings.